I realised that there was never a formal announcement here to read up: The Catara NWN server is offline for quite some time now, due to time constraints. I might revive it someday, but it is pretty unlikely. If anyone wants to use our custom classes or tools, ping me on twitter (@jollyorc) and we can see what we can do for you! In the meantime, I do recommend The World of Avlis: https://avlis.org/
Harvesting System
  • If a placeable or an animal should be harvestable (ie: it won't get destroyed but keeps re-spawning it's produce.), this is the system to use.
    Set up the animal or placeable as usual, then add in the following variables:

    ACC_COMPRESREF (string)

    The ResRef of the item that is harvested. This is not optional; script will abort if not set.
    ACC_HARVESTTIME (int)

    The time the harvesting process animation plays in seconds. Leave out or set to zero for no animation.
    ACC_REGENTIME (int)

    The time it takes for the critter to regenerate after being harvested (in seconds). While regenerating the critter cannot be harvested. This is also not optional; script will abort if not set.
    ACC_TOOLTAG (string)

    The tag of the item that must be used to harvest this critter. Leave out if no tool required.

    Then attach a conversation to the animal NPC or placeable. That conversation only needs one branch: A "greeting" (animal noise, rough description of the plant, you get it), and then the harvesting action of the PC. On the harvesting action you put the following scripts:

    acc_sc_inactive

    into the "Text appears when" tab
    acc_harvest

    into "Actions Taken"

    If you require a harvesting tool, you can set the following variable on the tool:

    ACC_MAXUSES (int)

    The number of times the tool can be used before it is destroyed. If left out or set to zero the tool will last indefinitely.

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